Uses of Package
edu.wisc.game.engine
Package | Description |
---|---|
edu.wisc.game.engine |
Top-level Game Server code
|
edu.wisc.game.parser |
Tools for parsing rule set descriptions
|
edu.wisc.game.sql |
Persistent data structures
|
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Classes in edu.wisc.game.engine used by edu.wisc.game.engine Class Description AutomaticRuleGenerator An AutomaticRuleGenerator is used to create multiple rule set files based on the same pattern.Order An Order object describe a built-in or custom ordering ofOrder.PositionSelector Names of built-in (predefined) ordersRuleSet A RuleSet describes the rules of a game.RuleSet.BucketList A BucketList represents the information about the destination buckets given in the "buckets" field of an atom.RuleSet.BucketSelector The list of "legacy" variables that can be used in the bucket expression.RuleSet.PositionList Represents the restrictions on the positions from which game pieces can be pickedRuleSet.ReportedSrc This is used for pretty-printing in the GUI client.RuleSet.Row A row object represents the content of one line of the rule set description file, i.e. -
Classes in edu.wisc.game.engine used by edu.wisc.game.parser Class Description RuleSet.BucketSelector The list of "legacy" variables that can be used in the bucket expression. -
Classes in edu.wisc.game.engine used by edu.wisc.game.sql Class Description RuleSet A RuleSet describes the rules of a game.RuleSet.ReportedSrc This is used for pretty-printing in the GUI client.