Class PlayerInfo.TransitionMap

All Implemented Interfaces:
Serializable, Cloneable, Map<PlayerInfo.Transition,​PlayerInfo.Action>
Enclosing class:
PlayerInfo

public class PlayerInfo.TransitionMap
extends HashMap<PlayerInfo.Transition,​PlayerInfo.Action>
See Also:
Serialized Form
  • Constructor Details

    • TransitionMap

      public TransitionMap()
      After an episode has been completed, what other episode(s) can follow? This object is transmitted to the client as JSON, and can be used to draw all appropriate transition buttons.

      Note that the map may be empty if no more episodes can be played.