Uses of Class
edu.wisc.game.sql.Episode.Display
Package | Description |
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edu.wisc.game.rest |
The RESTful web API
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edu.wisc.game.sql |
Persistent data structures
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Uses of Episode.Display in edu.wisc.game.rest
Methods in edu.wisc.game.rest that return Episode.Display Modifier and Type Method Description Episode.Display
GameService. display(String episodeId)
Episode.Display
NewEpisodeWrapper. getDisplay()
The structure with a lot of information about the current episode, and its place in the experiment's framework.Episode.Display
NewEpisodeWrapper2. getDisplay()
The structure with a lot of information about the current episode, and its place in the experiment's framework.Episode.Display
GameService. move(String episodeId, int x, int y, int bx, int by, int cnt)
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Uses of Episode.Display in edu.wisc.game.sql
Subclasses of Episode.Display in edu.wisc.game.sql Modifier and Type Class Description class
EpisodeInfo.ExtendedDisplay
Provides some extra information related to the episode's context within the experiment.Methods in edu.wisc.game.sql that return Episode.Display Modifier and Type Method Description Episode.Display
Episode. doMove(int y, int x, int by, int bx, int _attemptCnt)
Evaluate a move attemptEpisode.Display
Episode. doPick(int y, int x, int _attemptCnt)
Evaluate a pick attemptEpisode.Display
Episode. mkDisplay0()
Builds a Display objecy to be sent out over the web UI upon a /display call (rather than a /move or /pick)